weatherless...................63.05589% offense.......................46.77765% balance.......................41.98573% sun...........................13.92390% rain.......................... 9.29449% sand.......................... 9.19937% hail.......................... 7.71304% hyperoffense.................. 5.93738% trickroom..................... 5.86603% semistall..................... 4.30836% multiweather.................. 3.03210% monotype...................... 2.36227% tailwind...................... 1.87475% stall......................... 0.99088% voltturn...................... 0.92350% tricksun...................... 0.82442% sunoffense.................... 0.73722% dragmag....................... 0.59849% monofire...................... 0.53904% trickhail..................... 0.50733% monoice....................... 0.29727% tricksand..................... 0.29727% monodark...................... 0.29330% monowater..................... 0.17836% hailoffense................... 0.17043% sandoffense................... 0.15854% monoflying.................... 0.15854% rainoffense................... 0.14665% batonpass..................... 0.13872% monopoison.................... 0.13476% mononormal.................... 0.13080% monoelectric.................. 0.12683% monobug....................... 0.12287% gravity....................... 0.10305% trickrain..................... 0.09909% monograss..................... 0.08720% monofairy..................... 0.07531% monodragon.................... 0.07134% rainstall..................... 0.07134% monopsychic................... 0.05153% hailstall..................... 0.04756% trapper....................... 0.03964% monosteel..................... 0.03171% sandstall..................... 0.02774% monoghost..................... 0.02774% monoground.................... 0.02774% sunstall...................... 0.01982% monofighting.................. 0.00396% monorock...................... 0.00396% Stalliness (mean: -0.035) | -1.5|## |#### -1.0|########## |############### -0.5|######################### |########################## 0.0|############################## |############################ +0.5|################### |############# +1.0|###### |### +1.5|## |# +2.0| more negative = more offensive, more positive = more stall one # = 0.54%