balance.......................49.05806% weatherless...................48.22276% offense.......................45.97966% sun...........................20.46720% sand..........................19.38529% rain.......................... 9.79799% trickroom..................... 8.18020% hail.......................... 6.92627% multiweather.................. 4.61805% semistall..................... 2.38656% tailwind...................... 2.26021% monotype...................... 2.19230% dragmag....................... 2.16707% hyperoffense.................. 2.02391% monofire...................... 1.81750% tricksun...................... 1.70957% tricksand..................... 1.07520% sunoffense.................... 0.71771% stall......................... 0.55180% trickhail..................... 0.54895% voltturn...................... 0.53966% sandoffense................... 0.49274% gravity....................... 0.14393% monopsychic................... 0.09564% rainoffense................... 0.08776% monowater..................... 0.06558% trickrain..................... 0.04800% monoice....................... 0.04700% monosteel..................... 0.04526% mononormal.................... 0.04493% hailoffense................... 0.02500% monoground.................... 0.02222% hailstall..................... 0.02147% monodragon.................... 0.01212% monodark...................... 0.01007% rainstall..................... 0.00999% monobug....................... 0.00909% monofairy..................... 0.00754% trapper....................... 0.00748% monograss..................... 0.00684% monopoison.................... 0.00617% sunstall...................... 0.00543% monoflying.................... 0.00121% monoelectric.................. 0.00114% sandstall..................... 0.00083% batonpass..................... 0.00077% monofighting.................. 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% Stalliness (mean: 0.008) | -1.5| |# -1.0|#### |######## -0.5|##################### |######################### 0.0|############################ |############################## +0.5|############## |########### +1.0|### |## +1.5| |# +2.0| more negative = more offensive, more positive = more stall one # = 0.68%