weatherless...................87.00996% hyperoffense..................33.70720% balance.......................28.38636% offense.......................27.97184% stall......................... 7.08949% sun........................... 6.59201% sand.......................... 3.94539% voltturn...................... 3.42797% semistall..................... 2.84511% sunoffense.................... 2.76665% trickroom..................... 2.51641% rain.......................... 1.84540% hail.......................... 0.82372% rainoffense................... 0.73666% sandoffense................... 0.69853% monotype...................... 0.27912% choice........................ 0.24041% multiweather.................. 0.21649% monorock...................... 0.21175% tricksun...................... 0.19771% hailoffense................... 0.15247% monofairy..................... 0.05655% sandstall..................... 0.04726% monoice....................... 0.00542% hailstall..................... 0.00409% monograss..................... 0.00361% monosteel..................... 0.00104% monopsychic................... 0.00087% monofighting.................. 0.00027% monofire...................... 0.00020% monoflying.................... 0.00019% mononormal.................... 0.00018% monodragon.................... 0.00004% monowater..................... 0.00001% sunstall...................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% monobug....................... 0.00000% monoghost..................... 0.00000% monoground.................... 0.00000% monodark...................... 0.00000% tricksand..................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: -0.239) |############ -1.5|############################## |########################### -1.0|######################## |####################### -0.5|############# |################ 0.0|########################### |##################### +0.5|################## |############## +1.0|########## |## +1.5|# |##### +2.0| | +2.5|# |## +3.0|##### |### +3.5|# more negative = more offensive, more positive = more stall one # = 0.39%