offense.......................56.50422% sun...........................49.45575% rain..........................37.06689% balance.......................32.53573% weatherless...................31.15371% multiweather..................20.40455% trickroom..................... 8.57704% hyperoffense.................. 7.11607% tailwind...................... 4.97810% tricksun...................... 3.58676% semistall..................... 3.13578% trickrain..................... 3.00119% monotype...................... 2.04535% sand.......................... 1.68854% sunoffense.................... 1.42912% hail.......................... 1.31419% rainoffense................... 1.22983% stall......................... 0.70820% monopsychic................... 0.40137% monodragon.................... 0.36080% mononormal.................... 0.25276% monowater..................... 0.24800% voltturn...................... 0.23694% choice........................ 0.23393% dragmag....................... 0.21902% gravity....................... 0.20661% sandoffense................... 0.18346% batonpass..................... 0.17972% monoground.................... 0.16467% sunstall...................... 0.12628% rainstall..................... 0.11215% monofairy..................... 0.09438% monofire...................... 0.08892% tricksand..................... 0.08305% monodark...................... 0.06727% monograss..................... 0.06537% hailoffense................... 0.05462% monoelectric.................. 0.05172% monoghost..................... 0.04786% monoflying.................... 0.04330% monopoison.................... 0.03057% monofighting.................. 0.02962% monobug....................... 0.02916% monoice....................... 0.02780% trickhail..................... 0.02671% monorock...................... 0.02346% monosteel..................... 0.02046% trapper....................... 0.01646% sandstall..................... 0.00394% swagplay...................... 0.00154% fear.......................... 0.00103% sandfear...................... 0.00103% hailstall..................... 0.00100% Stalliness (mean: -0.152) |# -1.5|## |#### -1.0|######### |################## -0.5|######################## |############################## 0.0|########################### |################# +0.5|############# |######## +1.0|##### |## +1.5|# |# +2.0| | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.61%