sun...........................66.95618% offense.......................60.54916% rain..........................42.92254% balance.......................31.54587% multiweather..................26.02149% weatherless...................15.03664% trickroom.....................12.34579% tailwind...................... 9.11483% tricksun...................... 6.49221% trickrain..................... 5.50561% hyperoffense.................. 5.46156% semistall..................... 2.04685% sunoffense.................... 1.63398% rainoffense................... 1.12887% monotype...................... 0.82414% sand.......................... 0.76873% hail.......................... 0.42953% stall......................... 0.39657% gravity....................... 0.32206% monopsychic................... 0.30727% monodragon.................... 0.19262% sandoffense................... 0.13414% tricksand..................... 0.12471% rainstall..................... 0.11968% mononormal.................... 0.10685% choice........................ 0.10654% dragmag....................... 0.08594% monowater..................... 0.06657% sunstall...................... 0.05417% voltturn...................... 0.04501% batonpass..................... 0.04455% monodark...................... 0.02932% monofire...................... 0.02621% monofairy..................... 0.01982% monoground.................... 0.01460% monoelectric.................. 0.01271% monofighting.................. 0.01189% monoghost..................... 0.00959% hailoffense................... 0.00637% monograss..................... 0.00629% monoflying.................... 0.00625% monobug....................... 0.00483% trapper....................... 0.00388% monorock...................... 0.00379% trickhail..................... 0.00234% monoice....................... 0.00230% monosteel..................... 0.00226% monopoison.................... 0.00101% sandstall..................... 0.00000% swagplay...................... 0.00000% fear.......................... 0.00000% sandfear...................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.161) |# -1.5|# |### -1.0|###### |################ -0.5|###################### |############################## 0.0|############################ |################ +0.5|########## |###### +1.0|### |# +1.5|# | +2.0| | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.70%