sun...........................77.14854% offense.......................66.97111% rain..........................40.26007% balance.......................30.02572% multiweather..................25.91329% trickroom.....................15.61593% tailwind......................14.92576% tricksun...................... 9.32540% weatherless................... 8.32611% trickrain..................... 7.42942% hyperoffense.................. 1.58464% semistall..................... 1.06350% rainoffense................... 0.42739% sunoffense.................... 0.36349% stall......................... 0.35503% monotype...................... 0.24784% monopsychic................... 0.13148% sand.......................... 0.12688% rainstall..................... 0.12383% gravity....................... 0.11996% hail.......................... 0.06574% monodragon.................... 0.05128% sandoffense................... 0.02829% mononormal.................... 0.02379% dragmag....................... 0.02115% choice........................ 0.01824% tricksand..................... 0.01716% monowater..................... 0.01364% monoghost..................... 0.01350% voltturn...................... 0.01075% sunstall...................... 0.01069% monodark...................... 0.00434% monofighting.................. 0.00328% batonpass..................... 0.00279% monoelectric.................. 0.00265% monoground.................... 0.00162% monofire...................... 0.00095% hailoffense................... 0.00047% trapper....................... 0.00027% monograss..................... 0.00026% monorock...................... 0.00026% monoflying.................... 0.00018% monofairy..................... 0.00018% monoice....................... 0.00014% monosteel..................... 0.00013% monobug....................... 0.00012% trickhail..................... 0.00010% monopoison.................... 0.00005% sandstall..................... 0.00000% swagplay...................... 0.00000% fear.......................... 0.00000% sandfear...................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.152) | -1.5| |# -1.0|### |############## -0.5|#################### |############################## 0.0|########################### |############## +0.5|######## |### +1.0|## | +1.5| | +2.0| | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.82%