weatherless...................84.28960% offense.......................52.50718% balance.......................32.10827% trickroom..................... 9.49683% hyperoffense.................. 9.45008% rain.......................... 5.64290% hail.......................... 4.21534% semistall..................... 3.95815% sun........................... 3.81382% monotype...................... 2.40769% sand.......................... 2.27865% stall......................... 1.97633% voltturn...................... 1.79505% trickhail..................... 1.72119% tailwind...................... 1.51234% tricksand..................... 0.80960% monoice....................... 0.66196% choice........................ 0.61867% dragmag....................... 0.44866% sunoffense.................... 0.34358% monograss..................... 0.29261% monoelectric.................. 0.25599% monobug....................... 0.20730% multiweather.................. 0.20276% monowater..................... 0.19693% monorock...................... 0.17820% monopoison.................... 0.14081% monofire...................... 0.11710% rainoffense................... 0.11360% hailstall..................... 0.11342% hailoffense................... 0.11341% gravity....................... 0.11083% tricksun...................... 0.10157% batonpass..................... 0.09719% monopsychic................... 0.09431% mononormal.................... 0.08137% monoground.................... 0.07508% trickrain..................... 0.05434% monoflying.................... 0.04454% monoghost..................... 0.03801% sandstall..................... 0.03492% sandoffense................... 0.02178% monosteel..................... 0.01741% trapper....................... 0.01612% monodragon.................... 0.01476% monofairy..................... 0.01421% rainstall..................... 0.01027% monofighting.................. 0.00485% monodark...................... 0.00338% Stalliness (mean: -0.118) |# -1.5|#### |###### -1.0|############# |################ -0.5|############################## |########################### 0.0|######################### |################### +0.5|############# |########### +1.0|####### |### +1.5|# |# +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.56%