weatherless...................77.38846% offense.......................69.08392% balance.......................24.03484% trickroom.....................19.19594% hail..........................10.07204% trickhail..................... 6.64134% sand.......................... 5.18506% rain.......................... 4.61414% hyperoffense.................. 4.36741% sun........................... 2.79515% tricksand..................... 1.95809% tailwind...................... 1.82058% dragmag....................... 1.56171% stall......................... 1.54597% semistall..................... 0.96787% monotype...................... 0.75426% gravity....................... 0.48592% monoice....................... 0.46170% voltturn...................... 0.36632% sunoffense.................... 0.26717% tricksun...................... 0.18990% choice........................ 0.13214% monoelectric.................. 0.08243% monoground.................... 0.06305% hailstall..................... 0.05038% monorock...................... 0.03799% monograss..................... 0.03758% monowater..................... 0.03750% hailoffense................... 0.03527% multiweather.................. 0.02923% monoflying.................... 0.02521% rainoffense................... 0.00897% sandoffense................... 0.00789% sandstall..................... 0.00565% monopsychic................... 0.00260% monopoison.................... 0.00183% batonpass..................... 0.00176% monosteel..................... 0.00164% monofire...................... 0.00136% monobug....................... 0.00106% rainstall..................... 0.00055% mononormal.................... 0.00050% monofairy..................... 0.00017% monofighting.................. 0.00016% trickrain..................... 0.00000% monodragon.................... 0.00000% monoghost..................... 0.00000% monodark...................... 0.00000% trapper....................... 0.00000% Stalliness (mean: -0.147) | -1.5|# |## -1.0|## |####### -0.5|############################# |################## 0.0|############################## |######### +0.5|######## |#### +1.0|## |# +1.5| |# +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.87%