weatherless...................75.79531% offense.......................43.04945% balance.......................28.52841% hyperoffense..................18.35943% hail..........................11.15028% sand.......................... 9.95643% voltturn...................... 6.69194% semistall..................... 6.07907% stall......................... 3.98363% sun........................... 3.49299% monotype...................... 3.37077% hailoffense................... 2.06887% multiweather.................. 1.95373% rain.......................... 1.62250% mononormal.................... 1.59062% trickroom..................... 1.53748% sandoffense................... 1.26647% choice........................ 0.84845% sunoffense.................... 0.76166% monoice....................... 0.66246% sandstall..................... 0.59515% trickhail..................... 0.55087% hailstall..................... 0.41271% monobug....................... 0.32060% rainoffense................... 0.28164% monopsychic................... 0.16296% monograss..................... 0.09388% tricksand..................... 0.09388% monowater..................... 0.09034% monoelectric.................. 0.09034% dragmag....................... 0.07971% monorock...................... 0.07971% tricksun...................... 0.07262% monofighting.................. 0.06908% monoghost..................... 0.04782% monoflying.................... 0.04251% tailwind...................... 0.04074% monofire...................... 0.04074% monodragon.................... 0.03720% monodark...................... 0.03365% monoground.................... 0.03011% monosteel..................... 0.02480% monopoison.................... 0.02303% sunstall...................... 0.02126% monofairy..................... 0.01948% rainstall..................... 0.00709% trickrain..................... 0.00177% allweather.................... 0.00177% Stalliness (mean: -0.168) |###### -1.5|########### |################## -1.0|######################## |########################### -0.5|############################## |############################ 0.0|######################## |#################### +0.5|###################### |############# +1.0|######### |######## +1.5|##### |### +2.0|## |# +2.5|# |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.39%