weatherless...................77.06036% offense.......................41.30081% balance.......................29.24761% hyperoffense..................17.92695% hail..........................10.34817% sand..........................10.12696% voltturn...................... 7.34911% semistall..................... 6.60181% stall......................... 4.92281% monotype...................... 3.11602% sun........................... 2.63065% hailoffense................... 2.20180% trickroom..................... 1.71203% multiweather.................. 1.66297% mononormal.................... 1.64724% rain.......................... 1.54048% sandoffense................... 1.29923% sandstall..................... 0.88625% choice........................ 0.87603% trickhail..................... 0.66727% monoice....................... 0.61610% sunoffense.................... 0.53045% hailstall..................... 0.46994% rainoffense................... 0.28148% monobug....................... 0.27450% monopsychic................... 0.12735% monoelectric.................. 0.09415% dragmag....................... 0.07181% monograss..................... 0.06772% tricksand..................... 0.06435% monorock...................... 0.05570% tricksun...................... 0.05021% monowater..................... 0.04894% monofighting.................. 0.04031% monodragon.................... 0.03645% monoghost..................... 0.03144% tailwind...................... 0.02966% monoflying.................... 0.02485% monodark...................... 0.02235% monofire...................... 0.02155% sunstall...................... 0.01884% monoground.................... 0.01839% monosteel..................... 0.01460% monopoison.................... 0.01120% monofairy..................... 0.00997% rainstall..................... 0.00398% allweather.................... 0.00109% trickrain..................... 0.00107% Stalliness (mean: -0.117) |####### -1.5|########## |################## -1.0|####################### |########################## -0.5|############################## |############################ 0.0|###################### |##################### +0.5|######################## |############## +1.0|########## |######### +1.5|##### |### +2.0|## |# +2.5|## |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.39%