weatherless...................77.01244% offense.......................36.05708% balance.......................31.58502% hyperoffense..................17.11763% sand..........................12.09096% hail..........................10.10832% stall......................... 7.67046% semistall..................... 7.56982% voltturn...................... 5.88421% hailoffense................... 3.22438% sandstall..................... 2.60203% monotype...................... 2.14206% trickroom..................... 1.61274% mononormal.................... 1.49689% sandoffense................... 1.23180% sun........................... 1.04341% multiweather.................. 1.00003% trickhail..................... 0.99383% rain.......................... 0.75569% hailstall..................... 0.73570% choice........................ 0.69013% monoice....................... 0.26089% monobug....................... 0.19730% sunoffense.................... 0.19025% monoelectric.................. 0.04994% rainoffense................... 0.04970% monopsychic................... 0.04250% monodragon.................... 0.03275% dragmag....................... 0.02677% monofighting.................. 0.01888% tricksun...................... 0.01681% monodark...................... 0.01660% tricksand..................... 0.01315% monorock...................... 0.00952% tailwind...................... 0.00639% monoghost..................... 0.00542% monograss..................... 0.00504% monowater..................... 0.00410% sunstall...................... 0.00244% monosteel..................... 0.00191% monoflying.................... 0.00111% monopoison.................... 0.00061% monofire...................... 0.00035% monoground.................... 0.00004% monofairy..................... 0.00000% trickrain..................... 0.00000% allweather.................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: 0.024) |########## -1.5|########## |############### -1.0|################ |###################### -0.5|######################### |############################## 0.0|############### |##################### +0.5|########################## |################# +1.0|########### |########### +1.5|###### |### +2.0|### |## +2.5|##### |# +3.0|## |## more negative = more offensive, more positive = more stall one # = 0.40%