weatherless...................90.95036% offense.......................57.66926% hyperoffense..................29.53770% balance.......................12.08770% voltturn...................... 6.93601% hail.......................... 5.41433% monotype...................... 2.59091% hailoffense................... 2.57630% sand.......................... 1.63544% rain.......................... 1.41308% monowater..................... 0.86262% sun........................... 0.67690% semistall..................... 0.63054% rainoffense................... 0.55109% batonpass..................... 0.42848% sunoffense.................... 0.38306% trickroom..................... 0.32818% monofighting.................. 0.30986% choice........................ 0.27101% monodark...................... 0.26106% tailwind...................... 0.16652% monopoison.................... 0.15165% monoice....................... 0.11649% monoelectric.................. 0.11369% sandoffense................... 0.11237% mononormal.................... 0.11219% monorock...................... 0.11112% monoflying.................... 0.09994% monopsychic................... 0.09722% multiweather.................. 0.08727% dragmag....................... 0.08574% monograss..................... 0.08226% monobug....................... 0.08092% stall......................... 0.07480% monofire...................... 0.05180% monoground.................... 0.04981% monofairy..................... 0.04129% monodragon.................... 0.03392% monosteel..................... 0.03360% monoghost..................... 0.02525% trickhail..................... 0.00801% sandstall..................... 0.00178% allweather.................... 0.00054% rainstall..................... 0.00040% Stalliness (mean: -0.667) |# -2.0|### |###### -1.5|############## |###################### -1.0|############################# |############################# -0.5|############################## |######################## 0.0|#################### |########## +0.5|#### |## +1.0| | more negative = more offensive, more positive = more stall one # = 0.51%