weatherless...................66.83282% offense.......................52.38134% balance.......................29.78342% sun...........................23.09368% hyperoffense..................10.22011% rain.......................... 7.97428% sand.......................... 6.25982% multiweather.................. 5.19107% semistall..................... 5.11686% stall......................... 2.49827% monotype...................... 1.66069% voltturn...................... 1.43959% trickroom..................... 1.31665% hail.......................... 1.26198% sunoffense.................... 1.19233% sunstall...................... 0.81058% rainoffense................... 0.52113% sandoffense................... 0.42516% tricksun...................... 0.28760% hailoffense................... 0.18951% monopsychic................... 0.18122% monowater..................... 0.16979% choice........................ 0.16338% monobug....................... 0.14634% dragmag....................... 0.13305% monograss..................... 0.12451% rainstall..................... 0.12106% monoelectric.................. 0.12053% monoghost..................... 0.11897% mononormal.................... 0.11174% monosteel..................... 0.10727% sandstall..................... 0.10580% monofairy..................... 0.09847% monofire...................... 0.09569% monoflying.................... 0.09531% monodragon.................... 0.09199% monodark...................... 0.08577% monoground.................... 0.08441% monorock...................... 0.08062% tricksand..................... 0.08042% monofighting.................. 0.05817% tailwind...................... 0.03290% monoice....................... 0.02800% monopoison.................... 0.02486% gravity....................... 0.01513% trickrain..................... 0.01297% trickhail..................... 0.00433% allweather.................... 0.00000% Stalliness (mean: -0.141) |## -1.5|### |######### -1.0|############### |###################### -0.5|############################## |############################## 0.0|##################### |#################### +0.5|############### |######### +1.0|####### |##### +1.5|## |## +2.0|# |# +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.52%