weatherless...................79.91868% balance.......................46.35642% offense.......................37.82018% hail.......................... 9.68856% sand.......................... 9.25326% voltturn...................... 8.44445% hyperoffense.................. 6.93565% semistall..................... 6.40639% stall......................... 2.48137% trickroom..................... 2.33572% sun........................... 0.70203% rain.......................... 0.68727% choice........................ 0.52844% hailoffense................... 0.46779% monotype...................... 0.38495% sandoffense................... 0.34584% monoice....................... 0.27898% multiweather.................. 0.24981% sunoffense.................... 0.14358% tailwind...................... 0.13593% rainoffense................... 0.11091% hailstall..................... 0.08227% sandstall..................... 0.07341% mononormal.................... 0.04362% tricksand..................... 0.02275% monoflying.................... 0.02274% monorock...................... 0.01134% monopsychic................... 0.00927% monoelectric.................. 0.00861% monograss..................... 0.00608% trickhail..................... 0.00515% gravity....................... 0.00464% monobug....................... 0.00276% dragmag....................... 0.00164% monoghost..................... 0.00142% tricksun...................... 0.00027% monodark...................... 0.00023% swagplay...................... 0.00020% monofighting.................. 0.00016% monowater..................... 0.00012% monopoison.................... 0.00010% monofire...................... 0.00009% monodragon.................... 0.00001% monofairy..................... 0.00000% trapper....................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: 0.079) -2.0|## |### -1.5|### |### -1.0|###### |########## -0.5|#################### |########################## 0.0|######################### |############################## +0.5|#################### |################### +1.0|########## |###### +1.5|### |# +2.0| |# +2.5|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.53%