weatherless...................77.29104% offense.......................44.35925% balance.......................34.20767% hyperoffense..................12.13020% sand..........................10.05049% voltturn...................... 7.39531% sun........................... 5.84475% semistall..................... 5.43333% rain.......................... 5.17809% stall......................... 3.86956% hail.......................... 3.10062% monotype...................... 2.31560% multiweather.................. 1.39137% trickroom..................... 1.03520% hailoffense................... 0.71295% sandoffense................... 0.68794% sunoffense.................... 0.49101% dragmag....................... 0.47818% sandstall..................... 0.41822% choice........................ 0.39032% monowater..................... 0.33889% monobug....................... 0.25922% rainoffense................... 0.22834% mononormal.................... 0.19132% monoflying.................... 0.17460% tailwind...................... 0.16387% monodark...................... 0.14542% monosteel..................... 0.14112% monofire...................... 0.13772% monopsychic................... 0.12876% monoice....................... 0.12706% monopoison.................... 0.12233% monoelectric.................. 0.11164% monofairy..................... 0.10885% monograss..................... 0.09798% monorock...................... 0.09506% monoghost..................... 0.09291% monofighting.................. 0.08613% monodragon.................... 0.08090% sunstall...................... 0.07861% monoground.................... 0.05129% rainstall..................... 0.04760% tricksand..................... 0.03234% hailstall..................... 0.02222% tricksun...................... 0.02177% trickhail..................... 0.02129% gravity....................... 0.01502% allweather.................... 0.01132% trickrain..................... 0.00784% trapper....................... 0.00290% swagplay...................... 0.00146% fear.......................... 0.00133% trickfear..................... 0.00019% Stalliness (mean: -0.064) -2.0|# |## -1.5|####### |########### -1.0|################ |####################### -0.5|############################ |############################## 0.0|############################# |########################### +0.5|#################### |############## +1.0|########## |###### +1.5|### |## +2.0|# |# +2.5|# |# +3.0|# |# +3.5| more negative = more offensive, more positive = more stall one # = 0.42%