weatherless...................77.10612% offense.......................37.27125% balance.......................33.17208% hyperoffense..................15.27254% sand..........................11.15096% voltturn...................... 9.82537% stall......................... 7.77271% semistall..................... 6.51142% rain.......................... 4.98771% sun........................... 4.77859% hail.......................... 3.60190% hailoffense................... 1.85642% multiweather.................. 1.59661% trickroom..................... 1.25539% sandstall..................... 1.11840% sandoffense................... 0.87361% dragmag....................... 0.52737% tailwind...................... 0.48133% choice........................ 0.33850% monotype...................... 0.33664% sunoffense.................... 0.15805% rainoffense................... 0.13525% tricksun...................... 0.09641% monowater..................... 0.09149% monosteel..................... 0.04342% monoflying.................... 0.02429% monobug....................... 0.02295% monopsychic................... 0.02253% monofire...................... 0.02079% rainstall..................... 0.01779% tricksand..................... 0.01655% monofighting.................. 0.01651% monoice....................... 0.01582% monopoison.................... 0.01535% sunstall...................... 0.01462% mononormal.................... 0.01436% monodragon.................... 0.01410% monofairy..................... 0.00989% trickhail..................... 0.00913% monoelectric.................. 0.00669% trickrain..................... 0.00647% gravity....................... 0.00582% monograss..................... 0.00505% monodark...................... 0.00501% hailstall..................... 0.00427% monorock...................... 0.00410% monoghost..................... 0.00401% monoground.................... 0.00250% trapper....................... 0.00180% allweather.................... 0.00178% swagplay...................... 0.00016% fear.......................... 0.00003% trickfear..................... 0.00000% Stalliness (mean: 0.034) -2.0|# |#### -1.5|############ |################# -1.0|################# |###################### -0.5|########################## |############################# 0.0|############################## |############################# +0.5|###################### |################# +1.0|############ |####### +1.5|##### |##### +2.0|### |## +2.5|### |## +3.0|## |## +3.5|# more negative = more offensive, more positive = more stall one # = 0.37%