weatherless...................76.48075% balance.......................33.30795% offense.......................26.69753% stall.........................17.18776% hyperoffense..................13.48142% sand..........................12.17101% semistall..................... 9.32534% voltturn...................... 6.47006% hail.......................... 4.89849% sun........................... 4.37116% rain.......................... 3.40622% sandstall..................... 3.33214% hailoffense................... 3.22731% multiweather.................. 1.30987% trickroom..................... 0.94408% dragmag....................... 0.64851% sandoffense................... 0.49933% tailwind...................... 0.16595% choice........................ 0.16038% monotype...................... 0.12162% rainoffense................... 0.09535% sunoffense.................... 0.05143% monowater..................... 0.03361% tricksun...................... 0.03060% monosteel..................... 0.01485% rainstall..................... 0.01264% monoflying.................... 0.01196% sunstall...................... 0.01192% monobug....................... 0.01035% trickhail..................... 0.00859% monofire...................... 0.00826% monopsychic................... 0.00739% monofairy..................... 0.00591% monopoison.................... 0.00530% monodragon.................... 0.00411% mononormal.................... 0.00404% tricksand..................... 0.00388% monofighting.................. 0.00372% monoice....................... 0.00349% gravity....................... 0.00320% monoelectric.................. 0.00276% trickrain..................... 0.00249% monorock...................... 0.00197% monograss..................... 0.00168% monodark...................... 0.00115% hailstall..................... 0.00110% monoghost..................... 0.00104% monoground.................... 0.00049% allweather.................... 0.00048% trapper....................... 0.00048% swagplay...................... 0.00004% fear.......................... 0.00000% trickfear..................... 0.00000% Stalliness (mean: 0.377) -2.0|# |### -1.5|############# |################# -1.0|################## |################### -0.5|################## |######################### 0.0|########################## |############################## +0.5|############################ |######################## +1.0|#################### |########## +1.5|############ |############### +2.0|####### |#### +2.5|######## |####### +3.0|####### |### +3.5|# more negative = more offensive, more positive = more stall one # = 0.32%