weatherless...................86.94005% offense.......................47.33185% balance.......................32.86894% hyperoffense..................12.31251% hail.......................... 6.63233% semistall..................... 4.59522% voltturn...................... 3.85958% rain.......................... 3.52491% stall......................... 2.89148% trickroom..................... 2.86078% sun........................... 2.34328% monotype...................... 1.49396% sand.......................... 0.83170% rainoffense................... 0.76138% sunoffense.................... 0.62825% choice........................ 0.52125% monoice....................... 0.48546% hailoffense................... 0.37752% multiweather.................. 0.26638% monobug....................... 0.23060% mononormal.................... 0.21706% trickrain..................... 0.12678% monopoison.................... 0.12658% monorock...................... 0.12235% monoelectric.................. 0.08626% monowater..................... 0.08530% dragmag....................... 0.06948% monograss..................... 0.06613% tailwind...................... 0.06409% hailstall..................... 0.05156% monofire...................... 0.03792% gravity....................... 0.03607% monoflying.................... 0.03571% sandstall..................... 0.03105% sandoffense................... 0.02828% trickhail..................... 0.02402% tricksun...................... 0.02137% monodark...................... 0.01862% monoghost..................... 0.01396% monopsychic................... 0.01033% monodragon.................... 0.00890% monofighting.................. 0.00800% monofairy..................... 0.00701% monosteel..................... 0.00695% monoground.................... 0.00542% swagplay...................... 0.00251% tricksand..................... 0.00180% sunstall...................... 0.00138% trapper....................... 0.00095% rainstall..................... 0.00013% Stalliness (mean: -0.131) -2.0|## |### -1.5|##### |########### -1.0|################## |######################## -0.5|############################ |############################## 0.0|############################# |########################## +0.5|################### |############ +1.0|####### |##### +1.5|## |# +2.0|# |# +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.44%