weatherless...................86.22111% offense.......................45.61168% balance.......................33.12711% hyperoffense..................12.03256% hail.......................... 8.04285% voltturn...................... 5.95787% semistall..................... 5.01377% stall......................... 4.21488% trickroom..................... 3.15413% rain.......................... 2.97956% sun........................... 2.12172% sunoffense.................... 0.97212% rainoffense................... 0.91595% sand.......................... 0.83539% monotype...................... 0.81320% monoice....................... 0.36631% hailoffense................... 0.33985% choice........................ 0.33549% trickrain..................... 0.21623% multiweather.................. 0.19878% tailwind...................... 0.15987% monobug....................... 0.12110% mononormal.................... 0.08892% monopoison.................... 0.07587% dragmag....................... 0.04634% gravity....................... 0.04238% monoflying.................... 0.04171% monoelectric.................. 0.03752% sandoffense................... 0.03495% monowater..................... 0.03491% tricksun...................... 0.02711% hailstall..................... 0.02437% sandstall..................... 0.02120% monorock...................... 0.01721% monograss..................... 0.01563% trickhail..................... 0.01329% monofighting.................. 0.00736% monofire...................... 0.00585% trapper....................... 0.00355% monodark...................... 0.00348% monopsychic................... 0.00259% monofairy..................... 0.00239% swagplay...................... 0.00213% sunstall...................... 0.00168% monosteel..................... 0.00095% monoground.................... 0.00039% monoghost..................... 0.00037% monodragon.................... 0.00014% rainstall..................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: -0.077) -2.0|## |#### -1.5|#### |########## -1.0|################## |########################## -0.5|########################### |############################## 0.0|############################ |############################# +0.5|#################### |############# +1.0|######## |##### +1.5|### |# +2.0|# |# +2.5|## |### +3.0|# more negative = more offensive, more positive = more stall one # = 0.43%