weatherless...................90.76917% offense.......................43.85653% balance.......................36.43678% hyperoffense..................12.62084% sun........................... 4.71347% semistall..................... 4.52478% stall......................... 2.56106% hail.......................... 2.09941% voltturn...................... 2.04800% sand.......................... 1.88051% trickroom..................... 1.47876% sunoffense.................... 1.08813% monotype...................... 0.99114% choice........................ 0.84591% rain.......................... 0.71447% hailoffense................... 0.27296% mononormal.................... 0.22367% multiweather.................. 0.16961% sandstall..................... 0.15371% monofighting.................. 0.14841% monograss..................... 0.13198% monowater..................... 0.09805% monoice....................... 0.08427% monobug....................... 0.07314% tailwind...................... 0.06943% monorock...................... 0.06625% trickhail..................... 0.06254% monofire...................... 0.05565% rainoffense................... 0.05406% monopoison.................... 0.03392% monoghost..................... 0.03233% monodark...................... 0.03180% monoelectric.................. 0.02650% sunstall...................... 0.02544% sandoffense................... 0.02491% tricksun...................... 0.02491% monofairy..................... 0.02279% dragmag....................... 0.02067% monopsychic................... 0.01908% monoflying.................... 0.01537% tricksand..................... 0.01537% hailstall..................... 0.01007% monodragon.................... 0.00795% monoground.................... 0.00742% monosteel..................... 0.00530% gravity....................... 0.00477% trickrain..................... 0.00424% rainstall..................... 0.00424% swagplay...................... 0.00159% trapper....................... 0.00159% Stalliness (mean: -0.099) -2.0|## |### -1.5|####### |########## -1.0|################ |##################### -0.5|######################### |############################## 0.0|############################## |########################## +0.5|####################### |################ +1.0|######## |##### +1.5|## |## +2.0|# |# +2.5|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.44%