weatherless...................89.32351% offense.......................42.10512% balance.......................34.35602% hyperoffense..................13.73463% semistall..................... 5.45248% sun........................... 4.77264% stall......................... 4.35175% hail.......................... 3.18157% sand.......................... 2.76267% voltturn...................... 2.42166% trickroom..................... 1.56297% sunoffense.................... 0.95505% choice........................ 0.75733% hailoffense................... 0.70042% sandstall..................... 0.38702% multiweather.................. 0.26544% rain.......................... 0.22851% monotype...................... 0.22367% monofighting.................. 0.11258% trickhail..................... 0.07306% tailwind...................... 0.04265% rainoffense................... 0.02651% dragmag....................... 0.02631% monobug....................... 0.02285% sunstall...................... 0.02237% monowater..................... 0.02012% mononormal.................... 0.01700% monofire...................... 0.01670% monoice....................... 0.01512% tricksand..................... 0.01017% tricksun...................... 0.00862% monopoison.................... 0.00497% monograss..................... 0.00417% sandoffense................... 0.00365% monodark...................... 0.00323% gravity....................... 0.00314% monorock...................... 0.00300% hailstall..................... 0.00273% monoghost..................... 0.00188% monoelectric.................. 0.00168% monopsychic................... 0.00166% monodragon.................... 0.00090% monoground.................... 0.00028% monoflying.................... 0.00014% monofairy..................... 0.00006% monosteel..................... 0.00004% trickrain..................... 0.00000% swagplay...................... 0.00000% trapper....................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.052) -2.0|## |##### -1.5|######## |######## -1.0|################# |#################### -0.5|###################### |############################## 0.0|########################### |######################## +0.5|###################### |################# +1.0|######## |####### +1.5|## |## +2.0|# |# +2.5|## |# +3.0|# |## more negative = more offensive, more positive = more stall one # = 0.44%