weatherless...................92.48634% offense.......................44.06497% balance.......................38.01040% hyperoffense..................10.13775% semistall..................... 5.27854% sun........................... 3.17813% stall......................... 2.50835% hail.......................... 2.18769% voltturn...................... 1.99416% trickroom..................... 1.62606% sand.......................... 1.57673% monotype...................... 1.27315% choice........................ 0.64891% rain.......................... 0.62614% monograss..................... 0.30738% sunoffense.................... 0.27892% monofighting.................. 0.19543% mononormal.................... 0.18594% monorock...................... 0.14041% monoice....................... 0.13282% hailoffense................... 0.11574% sandstall..................... 0.11384% monowater..................... 0.10056% tricksun...................... 0.09487% monobug....................... 0.09107% trickhail..................... 0.07590% trapper....................... 0.05882% multiweather.................. 0.05502% monopoison.................... 0.04174% trickrain..................... 0.03605% monofire...................... 0.03226% monofairy..................... 0.03036% monodark...................... 0.03036% monoflying.................... 0.02846% tricksand..................... 0.02846% sandoffense................... 0.02656% monopsychic................... 0.02656% monosteel..................... 0.02656% monoghost..................... 0.02656% tailwind...................... 0.02467% sunstall...................... 0.02277% dragmag....................... 0.01708% rainoffense................... 0.01518% monoelectric.................. 0.00949% rainstall..................... 0.00759% monodragon.................... 0.00569% gravity....................... 0.00379% hailstall..................... 0.00379% monoground.................... 0.00190% Stalliness (mean: -0.057) -2.0|# |## -1.5|#### |######## -1.0|############### |#################### -0.5|######################## |############################ 0.0|############################## |############################# +0.5|###################### |############# +1.0|######## |##### +1.5|### |## +2.0|# |# +2.5| | +3.0| |# more negative = more offensive, more positive = more stall one # = 0.46%