weatherless...................92.55069% offense.......................42.32632% balance.......................39.61472% hyperoffense..................10.29489% semistall..................... 5.14501% sun........................... 3.06416% stall......................... 2.61906% hail.......................... 2.20135% voltturn...................... 1.98254% sand.......................... 1.81038% trickroom..................... 1.54931% choice........................ 0.55115% monotype...................... 0.47849% rain.......................... 0.41114% sunoffense.................... 0.25489% tricksun...................... 0.14793% hailoffense................... 0.11890% monowater..................... 0.09399% monofighting.................. 0.09245% trickhail..................... 0.08209% mononormal.................... 0.07120% monorock...................... 0.06168% trickrain..................... 0.04889% multiweather.................. 0.03771% sandoffense................... 0.03699% sandstall..................... 0.03630% tricksand..................... 0.03211% monograss..................... 0.03167% monobug....................... 0.03113% tailwind...................... 0.02850% monoice....................... 0.02836% monofire...................... 0.02384% sunstall...................... 0.02361% monodark...................... 0.01949% monopoison.................... 0.01944% dragmag....................... 0.01614% monoflying.................... 0.01328% trapper....................... 0.01172% monoelectric.................. 0.01088% monoghost..................... 0.01045% monofairy..................... 0.00966% monopsychic................... 0.00930% rainoffense................... 0.00906% rainstall..................... 0.00506% gravity....................... 0.00289% hailstall..................... 0.00236% monosteel..................... 0.00225% monodragon.................... 0.00205% monoground.................... 0.00005% Stalliness (mean: -0.044) -2.0|# |## -1.5|#### |####### -1.0|############### |################## -0.5|##################### |######################### 0.0|############################# |############################## +0.5|###################### |############# +1.0|###### |#### +1.5|### |# +2.0|# |# +2.5| | +3.0| |# more negative = more offensive, more positive = more stall one # = 0.49%