sun...........................79.97142% offense.......................39.34132% balance.......................26.68420% rain..........................20.77898% hyperoffense..................20.32965% multiweather..................16.38574% sunoffense....................14.76584% weatherless...................12.81189% stall......................... 7.12750% semistall..................... 6.51734% sand.......................... 2.89617% sunstall...................... 2.53609% sandstall..................... 1.18034% trickroom..................... 1.05333% rainoffense................... 0.85197% trickrain..................... 0.56161% tricksun...................... 0.52665% dragmag....................... 0.34265% monotype...................... 0.20246% rainstall..................... 0.15131% monoflying.................... 0.13382% voltturn...................... 0.09077% tailwind...................... 0.08835% sandoffense................... 0.08126% hail.......................... 0.05013% gravity....................... 0.04784% trapper....................... 0.02589% choice........................ 0.01676% monoghost..................... 0.01485% monopsychic................... 0.01176% monosteel..................... 0.01075% monofighting.................. 0.00727% monowater..................... 0.00559% mononormal.................... 0.00437% monodragon.................... 0.00385% monofairy..................... 0.00336% monobug....................... 0.00311% hailoffense................... 0.00284% trickhail..................... 0.00166% tricksand..................... 0.00124% monorock...................... 0.00104% monoelectric.................. 0.00084% monodark...................... 0.00083% monoice....................... 0.00076% monograss..................... 0.00057% monopoison.................... 0.00044% monoground.................... 0.00037% monofire...................... 0.00029% fear.......................... 0.00018% swagplay...................... 0.00004% hailstall..................... 0.00001% allweather.................... 0.00000% trickfear..................... 0.00000% sandfear...................... 0.00000% Stalliness (mean: -0.132) | -2.0|# |##### -1.5|########### |###################### -1.0|############################## |############################## -0.5|####################### |###################### 0.0|################### |####################### +0.5|################## |############ +1.0|########## |####### +1.5|###### |###### +2.0|### |## +2.5|## |## +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.39%