weatherless...................83.85809% offense.......................55.00058% hyperoffense..................24.18104% balance.......................16.94062% sand.......................... 7.09573% hail.......................... 4.74592% sun........................... 3.21797% monotype...................... 3.09642% stall......................... 2.85334% rain.......................... 1.73052% voltturn...................... 1.55111% semistall..................... 1.02442% monoghost..................... 0.93761% sandoffense................... 0.81607% monofairy..................... 0.73504% multiweather.................. 0.64822% batonpass..................... 0.61928% mononormal.................... 0.57298% hailoffense................... 0.50353% trickroom..................... 0.46880% monofighting.................. 0.34726% choice........................ 0.32411% dragmag....................... 0.31254% monopsychic................... 0.25466% monoflying.................... 0.24887% monopoison.................... 0.23151% monowater..................... 0.20836% rainoffense................... 0.19678% sunoffense.................... 0.16206% monobug....................... 0.16206% monoelectric.................. 0.15627% monosteel..................... 0.15048% sandstall..................... 0.13890% gravity....................... 0.12733% trapper....................... 0.12733% monodark...................... 0.12154% monorock...................... 0.11575% monofire...................... 0.08682% monograss..................... 0.06945% monoground.................... 0.05209% tricksand..................... 0.05209% monoice....................... 0.04630% tailwind...................... 0.04051% monodragon.................... 0.03473% sunstall...................... 0.01158% swagplay...................... 0.01158% tricksun...................... 0.00579% Stalliness (mean: -0.478) |# -2.0|# |##### -1.5|########## |######################## -1.0|######################## |############################# -0.5|############################## |############################ 0.0|####################### |############# +0.5|######## |#### +1.0|## |# +1.5|# |# +2.0|### |# +2.5| more negative = more offensive, more positive = more stall one # = 0.48%