weatherless...................91.17025% offense.......................48.20898% balance.......................34.20882% hyperoffense..................10.84419% voltturn...................... 8.88014% sand.......................... 6.88554% semistall..................... 4.38331% stall......................... 2.35470% trickroom..................... 1.69182% hail.......................... 0.89921% monotype...................... 0.79246% rain.......................... 0.67531% choice........................ 0.44165% sun........................... 0.40985% dragmag....................... 0.40323% hailoffense................... 0.27570% sandstall..................... 0.17792% monobug....................... 0.14926% tricksand..................... 0.08188% trickhail..................... 0.07605% monopoison.................... 0.07369% tailwind...................... 0.07369% monowater..................... 0.07211% rainoffense................... 0.07054% monofighting.................. 0.06881% monopsychic................... 0.05763% mononormal.................... 0.05716% sunoffense.................... 0.04960% monorock...................... 0.04913% monograss..................... 0.04346% monoflying.................... 0.04346% sandoffense................... 0.04141% monosteel..................... 0.04031% multiweather.................. 0.04015% monoghost..................... 0.03936% monodark...................... 0.03606% monofire...................... 0.02929% monoground.................... 0.02834% monoice....................... 0.02503% monodragon.................... 0.02157% monoelectric.................. 0.01732% monofairy..................... 0.01653% hailstall..................... 0.01260% rainstall..................... 0.00709% tricksun...................... 0.00394% trapper....................... 0.00236% gravity....................... 0.00205% trickrain..................... 0.00157% swagplay...................... 0.00110% fear.......................... 0.00047% Stalliness (mean: -0.120) -2.0|# |## -1.5|##### |######### -1.0|############### |###################### -0.5|########################### |############################## 0.0|############################ |########################## +0.5|################## |############ +1.0|######## |#### +1.5|## |# +2.0|# |# +2.5| |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.47%