weatherless...................88.13293% offense.......................47.17119% balance.......................26.44778% hyperoffense..................13.50897% stall......................... 9.39404% sand.......................... 9.33521% voltturn...................... 8.20244% semistall..................... 3.47802% hail.......................... 1.86677% trickroom..................... 1.34452% hailoffense................... 1.05581% rain.......................... 0.63300% dragmag....................... 0.46309% choice........................ 0.15565% trickhail..................... 0.12388% sandstall..................... 0.11692% rainoffense................... 0.05801% sandoffense................... 0.04333% monotype...................... 0.03698% sun........................... 0.03348% tailwind...................... 0.02993% hailstall..................... 0.00888% tricksand..................... 0.00735% sunoffense.................... 0.00559% monograss..................... 0.00514% monodark...................... 0.00500% monodragon.................... 0.00466% monobug....................... 0.00445% monosteel..................... 0.00338% monoflying.................... 0.00291% mononormal.................... 0.00223% monofairy..................... 0.00203% monofighting.................. 0.00166% multiweather.................. 0.00139% monopoison.................... 0.00136% monoice....................... 0.00133% monopsychic................... 0.00099% monoground.................... 0.00073% monoghost..................... 0.00060% monofire...................... 0.00047% monowater..................... 0.00030% monorock...................... 0.00018% monoelectric.................. 0.00004% rainstall..................... 0.00004% gravity....................... 0.00000% trickrain..................... 0.00000% tricksun...................... 0.00000% fear.......................... 0.00000% swagplay...................... 0.00000% trapper....................... 0.00000% Stalliness (mean: -0.019) -2.0|### |##### -1.5|##### |########### -1.0|################ |########################## -0.5|############################# |############################## 0.0|############################ |##################### +0.5|############### |####### +1.0|##### |### +1.5|### |# +2.0|# |### +2.5|# |#### +3.0|######### |# more negative = more offensive, more positive = more stall one # = 0.44%