weatherless...................59.02916% balance.......................53.79258% offense.......................41.76262% sun...........................14.42123% sand..........................13.69871% rain..........................11.12839% hail.......................... 3.63048% semistall..................... 3.38216% tailwind...................... 3.30184% trickroom..................... 2.94435% multiweather.................. 1.87737% voltturn...................... 1.59525% hyperoffense.................. 0.84079% dragmag....................... 0.56073% monotype...................... 0.35149% trickhail..................... 0.22185% stall......................... 0.22185% tricksun...................... 0.20521% tricksand..................... 0.12964% sunoffense.................... 0.09356% monoice....................... 0.07350% sandoffense................... 0.07340% trickrain..................... 0.07009% monowater..................... 0.04766% gravity....................... 0.02977% rainoffense................... 0.02967% hailoffense................... 0.02874% monofire...................... 0.02781% monopsychic................... 0.02378% trapper....................... 0.02109% monoground.................... 0.02057% batonpass..................... 0.02047% monoghost..................... 0.02006% mononormal.................... 0.01902% monograss..................... 0.01633% monoelectric.................. 0.01499% monodragon.................... 0.01406% sandstall..................... 0.01313% monodark...................... 0.01220% monorock...................... 0.01199% monofairy..................... 0.01148% monofighting.................. 0.01013% monopoison.................... 0.00992% rainstall..................... 0.00992% monosteel..................... 0.00961% sunstall...................... 0.00879% monobug....................... 0.00620% monoflying.................... 0.00217% hailstall..................... 0.00196% allweather.................... 0.00134% Stalliness (mean: 0.105) |# -1.0|# |##### -0.5|############# |######################### 0.0|############################## |############################ +0.5|#################### |########## +1.0|##### |## +1.5|# more negative = more offensive, more positive = more stall one # = 0.71%