weatherless...................59.66071% balance.......................53.93819% offense.......................42.94138% sun...........................15.76580% sand..........................13.06501% rain..........................10.56605% tailwind...................... 3.39498% hail.......................... 2.62101% trickroom..................... 2.53922% semistall..................... 2.51947% voltturn...................... 1.73604% multiweather.................. 1.66670% dragmag....................... 0.56102% hyperoffense.................. 0.46117% trickhail..................... 0.22520% stall......................... 0.13979% tricksun...................... 0.13457% monotype...................... 0.13050% tricksand..................... 0.08792% sunoffense.................... 0.08577% trickrain..................... 0.04898% sandoffense................... 0.03711% monoice....................... 0.02319% monopsychic................... 0.02146% gravity....................... 0.02145% monowater..................... 0.01787% monofire...................... 0.01593% rainoffense................... 0.01365% hailoffense................... 0.01063% trapper....................... 0.00963% mononormal.................... 0.00945% monorock...................... 0.00929% monofairy..................... 0.00816% rainstall..................... 0.00790% monodark...................... 0.00642% monoghost..................... 0.00433% sandstall..................... 0.00417% monobug....................... 0.00401% batonpass..................... 0.00374% sunstall...................... 0.00319% monoelectric.................. 0.00252% monograss..................... 0.00193% monosteel..................... 0.00182% monodragon.................... 0.00167% monopoison.................... 0.00103% allweather.................... 0.00073% monoground.................... 0.00057% monofighting.................. 0.00050% hailstall..................... 0.00038% monoflying.................... 0.00035% Stalliness (mean: 0.092) | -1.0|# |#### -0.5|############ |######################### 0.0|############################## |########################### +0.5|################### |######### +1.0|#### |# +1.5| more negative = more offensive, more positive = more stall one # = 0.76%