weatherless...................92.40526% offense.......................51.23047% balance.......................25.78183% hyperoffense..................17.58293% voltturn......................10.87387% rain.......................... 4.37464% semistall..................... 2.89640% stall......................... 2.50838% rainoffense................... 2.46726% trickroom..................... 2.09928% sand.......................... 1.65117% sun........................... 1.47614% monotype...................... 0.60838% sunoffense.................... 0.46288% choice........................ 0.28574% hail.......................... 0.27519% monograss..................... 0.12231% monoelectric.................. 0.08646% mononormal.................... 0.08330% monoghost..................... 0.06748% multiweather.................. 0.05905% dragmag....................... 0.05272% monobug....................... 0.04956% monofighting.................. 0.04323% allweather.................... 0.04112% sandstall..................... 0.03585% tailwind...................... 0.03058% monoice....................... 0.02952% monorock...................... 0.02636% sandoffense................... 0.02531% monowater..................... 0.02425% monodragon.................... 0.02109% monofairy..................... 0.01898% monoflying.................... 0.01898% monofire...................... 0.01792% gravity....................... 0.01265% monopsychic................... 0.01160% monodark...................... 0.00844% monopoison.................... 0.00844% trickrain..................... 0.00738% hailstall..................... 0.00633% monoground.................... 0.00316% monosteel..................... 0.00211% hailoffense................... 0.00211% rainstall..................... 0.00211% tricksun...................... 0.00105% tricksand..................... 0.00105% Stalliness (mean: -0.267) -2.0|# |### -1.5|###### |############## -1.0|################### |###################### -0.5|########################## |############################## 0.0|######################## |################## +0.5|########### |######### +1.0|#### |## +1.5|## |# +2.0|# | +2.5| |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.51%