weatherless...................94.99569% offense.......................45.01120% balance.......................22.21821% hyperoffense..................15.38807% stall.........................12.83730% voltturn......................11.40719% semistall..................... 4.54522% rain.......................... 2.69803% rainoffense................... 2.26967% sand.......................... 1.62651% trickroom..................... 1.51717% monotype...................... 0.72770% sun........................... 0.61383% monograss..................... 0.51638% choice........................ 0.16990% sunoffense.................... 0.10423% monoghost..................... 0.09014% hail.......................... 0.06676% sandstall..................... 0.05453% monodragon.................... 0.04618% monoelectric.................. 0.03637% mononormal.................... 0.02103% monoice....................... 0.01143% sandoffense................... 0.01114% dragmag....................... 0.00841% gravity....................... 0.00711% monofighting.................. 0.00292% monofairy..................... 0.00207% monowater..................... 0.00104% monoflying.................... 0.00053% multiweather.................. 0.00042% monobug....................... 0.00036% monopsychic................... 0.00029% tailwind...................... 0.00028% allweather.................... 0.00013% monodark...................... 0.00013% hailstall..................... 0.00007% monorock...................... 0.00001% tricksun...................... 0.00000% monosteel..................... 0.00000% monopoison.................... 0.00000% monoground.................... 0.00000% trickrain..................... 0.00000% monofire...................... 0.00000% hailoffense................... 0.00000% tricksand..................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: 0.113) -2.0| |## -1.5|### |############## -1.0|############## |########### -0.5|############################## |########################## 0.0|################## |################ +0.5|###### |########## +1.0|##### |## +1.5|##### |### +2.0|# | +2.5|## |######## +3.0|######### more negative = more offensive, more positive = more stall one # = 0.54%