weatherless...................56.76180% sand..........................41.38683% balance.......................40.13021% offense.......................34.04153% semistall.....................10.89585% hyperoffense.................. 9.26102% stall......................... 5.67139% batonpass..................... 5.31434% sandstall..................... 3.37105% sandoffense................... 2.67708% dragmag....................... 2.51550% rain.......................... 1.28306% monotype...................... 0.71729% sun........................... 0.66995% sunoffense.................... 0.34910% rainoffense................... 0.31758% trapper....................... 0.30826% mononormal.................... 0.16187% monowater..................... 0.15344% choice........................ 0.10771% multiweather.................. 0.10412% monosteel..................... 0.08847% monoflying.................... 0.07551% monopsychic................... 0.06616% monoground.................... 0.06106% monograss..................... 0.06099% monobug....................... 0.02626% monodark...................... 0.01034% monorock...................... 0.00956% monofighting.................. 0.00839% monoice....................... 0.00465% monofire...................... 0.00374% monodragon.................... 0.00251% voltturn...................... 0.00249% hail.......................... 0.00248% monopoison.................... 0.00165% monoghost..................... 0.00156% monoelectric.................. 0.00090% Stalliness (mean: 0.151) -2.0|### |# -1.5|#### |######### -1.0|############ |################ -0.5|################## |######################## 0.0|############################# |############################## +0.5|######################## |##################### +1.0|############# |############# +1.5|######## |####### +2.0|### |## +2.5|# more negative = more offensive, more positive = more stall one # = 0.42%