sand..........................56.66259% weatherless...................41.39664% balance.......................41.16434% offense.......................30.33360% semistall.....................11.21730% hyperoffense.................. 9.22965% stall......................... 8.05511% sandstall..................... 5.46886% batonpass..................... 4.40065% sandoffense................... 3.68520% dragmag....................... 2.16228% rain.......................... 1.65526% rainoffense................... 0.54776% sun........................... 0.43064% sunoffense.................... 0.21462% multiweather.................. 0.14513% trapper....................... 0.12689% monotype...................... 0.07851% choice........................ 0.04703% mononormal.................... 0.02707% monowater..................... 0.02043% monopsychic................... 0.01756% monosteel..................... 0.00383% monoflying.................... 0.00281% monobug....................... 0.00267% monoground.................... 0.00202% monograss..................... 0.00193% monoice....................... 0.00019% voltturn...................... 0.00006% monorock...................... 0.00004% monopoison.................... 0.00000% monodragon.................... 0.00000% monofire...................... 0.00000% monofighting.................. 0.00000% monoelectric.................. 0.00000% hail.......................... 0.00000% monoghost..................... 0.00000% monodark...................... 0.00000% Stalliness (mean: 0.230) -2.0|# |# -1.5|## |############# -1.0|############ |############# -0.5|################ |################### 0.0|############################## |############################ +0.5|######################## |####################### +1.0|########### |############## +1.5|######## |########## +2.0|#### |### +2.5|# more negative = more offensive, more positive = more stall one # = 0.43%