sand..........................59.25189% balance.......................38.54433% weatherless...................38.01704% offense.......................26.50899% hyperoffense..................13.66711% semistall.....................12.00168% stall......................... 9.27789% sandstall..................... 7.27833% batonpass..................... 4.73049% sandoffense................... 2.63959% rain.......................... 2.15010% dragmag....................... 1.18433% rainoffense................... 1.12788% sun........................... 0.63551% sunoffense.................... 0.14759% trapper....................... 0.11266% multiweather.................. 0.05453% monotype...................... 0.00964% mononormal.................... 0.00723% choice........................ 0.00500% monowater..................... 0.00178% monobug....................... 0.00036% monosteel..................... 0.00016% monoflying.................... 0.00006% monograss..................... 0.00005% monoice....................... 0.00000% monorock...................... 0.00000% voltturn...................... 0.00000% monopsychic................... 0.00000% monopoison.................... 0.00000% monoground.................... 0.00000% hail.......................... 0.00000% monodragon.................... 0.00000% monofighting.................. 0.00000% monoghost..................... 0.00000% monodark...................... 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% Stalliness (mean: 0.204) -2.0|# |# -1.5|# |############################## -1.0|############### |############# -0.5|###################### |############### 0.0|################# |############################## +0.5|####################### |############################## +1.0|########### |################## +1.5|######### |########### +2.0|###### |#### +2.5| more negative = more offensive, more positive = more stall one # = 0.39%