weatherless...................52.95940% offense.......................40.95025% balance.......................31.68605% sand..........................24.71883% rain..........................17.67061% hyperoffense..................17.11304% semistall..................... 6.12371% voltturn...................... 5.98551% stall......................... 4.12695% sun........................... 3.58845% sandoffense................... 2.62104% dragmag....................... 2.00629% hail.......................... 1.71559% monotype...................... 1.67747% choice........................ 1.52497% rainstall..................... 0.98170% rainoffense................... 0.91022% sandstall..................... 0.68624% multiweather.................. 0.60999% trickroom..................... 0.58140% sunstall...................... 0.40984% sunoffense.................... 0.33359% monowater..................... 0.26687% tailwind...................... 0.22398% monodark...................... 0.21921% monodragon.................... 0.19062% monobug....................... 0.18109% monorock...................... 0.16203% trapper....................... 0.15726% monoghost..................... 0.14297% monofighting.................. 0.12867% monoelectric.................. 0.10484% hailstall..................... 0.09055% monosteel..................... 0.08101% monoflying.................... 0.08101% monoground.................... 0.07148% monofire...................... 0.05719% hailoffense................... 0.05242% tricksand..................... 0.05242% monograss..................... 0.04766% mononormal.................... 0.03812% monopsychic................... 0.02859% tricksun...................... 0.01906% monopoison.................... 0.01430% trickhail..................... 0.00953% monoice....................... 0.00953% gravity....................... 0.00477% trickrain..................... 0.00477% Stalliness (mean: -0.133) -2.0|##### |####### -1.5|####### |################# -1.0|#################### |########################## -0.5|############################# |############################## 0.0|########################### |######################### +0.5|####################### |################# +1.0|########## |######### +1.5|#### |#### +2.0|## |# +2.5|# |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.38%