weatherless...................43.88985% offense.......................37.01506% balance.......................32.28293% sand..........................29.92539% rain..........................20.88000% hyperoffense..................18.69272% voltturn...................... 7.59412% semistall..................... 7.10555% stall......................... 4.90374% sun........................... 3.69488% sandoffense................... 3.29330% dragmag....................... 2.55838% hail.......................... 2.15654% choice........................ 1.58392% rainstall..................... 1.05488% rainoffense................... 0.89926% sandstall..................... 0.86309% monotype...................... 0.79824% sunstall...................... 0.60243% multiweather.................. 0.51253% trickroom..................... 0.38447% tailwind...................... 0.31813% sunoffense.................... 0.30915% monowater..................... 0.20721% monodragon.................... 0.19116% trapper....................... 0.16538% monobug....................... 0.09027% tricksand..................... 0.07608% monorock...................... 0.06985% monodark...................... 0.05173% hailoffense................... 0.04676% monoghost..................... 0.04607% monosteel..................... 0.03687% monofighting.................. 0.03512% monofire...................... 0.02906% monopsychic................... 0.02503% hailstall..................... 0.02279% tricksun...................... 0.02198% monoground.................... 0.01850% monoflying.................... 0.01775% monograss..................... 0.01312% mononormal.................... 0.01285% trickrain..................... 0.00747% monoelectric.................. 0.00590% gravity....................... 0.00374% trickhail..................... 0.00338% monopoison.................... 0.00279% monoice....................... 0.00250% Stalliness (mean: -0.110) -2.0|####### |########## -1.5|######## |#################### -1.0|###################### |############################# -0.5|############################ |############################## 0.0|############################ |############################# +0.5|########################### |#################### +1.0|########### |############ +1.5|##### |###### +2.0|## |# +2.5|# |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.33%