weatherless...................34.44463% offense.......................33.56485% balance.......................31.78481% sand..........................30.52459% rain..........................27.94740% hyperoffense..................21.92913% voltturn...................... 7.49860% semistall..................... 7.12531% stall......................... 5.59591% sandoffense................... 4.81852% dragmag....................... 4.17277% sun........................... 3.83799% hail.......................... 3.53658% sunstall...................... 1.30997% rainstall..................... 1.29637% choice........................ 1.20947% sandstall..................... 0.80437% rainoffense................... 0.78473% tailwind...................... 0.57304% monotype...................... 0.48397% multiweather.................. 0.27393% trickroom..................... 0.27129% monowater..................... 0.23209% sunoffense.................... 0.23161% monodragon.................... 0.17233% trapper....................... 0.13858% tricksand..................... 0.13727% hailoffense................... 0.09822% monobug....................... 0.02544% monoghost..................... 0.02323% tricksun...................... 0.01805% trickrain..................... 0.01586% monopsychic................... 0.01505% monorock...................... 0.00751% monosteel..................... 0.00460% monodark...................... 0.00399% monofighting.................. 0.00086% mononormal.................... 0.00012% monoflying.................... 0.00005% monoelectric.................. 0.00004% monoground.................... 0.00002% hailstall..................... 0.00000% trickhail..................... 0.00000% monofire...................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% gravity....................... 0.00000% monoice....................... 0.00000% Stalliness (mean: -0.130) -2.0|######### |############### -1.5|######## |######################### -1.0|################### |######################## -0.5|############################# |########################### 0.0|######################## |############################## +0.5|########################### |##################### +1.0|########## |############ +1.5|####### |####### +2.0|## |# +2.5|# |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.33%