weatherless...................73.05911% balance.......................42.24226% offense.......................38.53910% sand..........................25.55465% semistall.....................12.48688% voltturn...................... 5.75094% sun........................... 3.51842% stall......................... 3.39330% hyperoffense.................. 3.33845% multiweather.................. 2.82267% dragmag....................... 1.98782% sandstall..................... 1.17769% rain.......................... 0.65452% sandoffense................... 0.32231% sunstall...................... 0.21553% monotype...................... 0.10412% monofighting.................. 0.05560% hail.......................... 0.04373% choice........................ 0.03142% monoflying.................... 0.02775% sunoffense.................... 0.02528% tailwind...................... 0.01139% trickroom..................... 0.01106% rainoffense................... 0.00469% monopoison.................... 0.00438% monobug....................... 0.00396% gravity....................... 0.00372% monodark...................... 0.00275% monowater..................... 0.00255% mononormal.................... 0.00163% monosteel..................... 0.00142% monofairy..................... 0.00111% monograss..................... 0.00077% monoelectric.................. 0.00045% monoice....................... 0.00043% monorock...................... 0.00038% monoground.................... 0.00035% monopsychic................... 0.00030% monofire...................... 0.00018% monoghost..................... 0.00010% monodragon.................... 0.00003% tricksand..................... 0.00003% rainstall..................... 0.00000% hailstall..................... 0.00000% hailoffense................... 0.00000% Stalliness (mean: 0.206) |### -1.5|# |### -1.0|########## |####### -0.5|######################## |############################## 0.0|########################### |########################## +0.5|########################## |################## +1.0|#################### |########## +1.5|######## |# +2.0|# |## +2.5|# | more negative = more offensive, more positive = more stall one # = 0.46%