weatherless...................91.16258% offense.......................47.16936% hyperoffense..................25.10213% balance.......................20.29035% monotype...................... 8.89332% sun........................... 6.37458% semistall..................... 3.94624% stall......................... 3.49191% sand.......................... 1.75532% sunoffense.................... 1.47821% monoflying.................... 1.47315% monosteel..................... 1.45442% mononormal.................... 1.26160% monopsychic................... 0.97199% monowater..................... 0.78318% monoelectric.................. 0.77634% monobug....................... 0.72119% monofire...................... 0.66336% monorock...................... 0.61742% monofighting.................. 0.59765% monofairy..................... 0.54725% hail.......................... 0.53402% monoghost..................... 0.52450% monodark...................... 0.50607% monopoison.................... 0.43114% monodragon.................... 0.39992% monograss..................... 0.37464% monoground.................... 0.34729% rain.......................... 0.33421% dragmag....................... 0.20382% multiweather.................. 0.15907% monoice....................... 0.13380% sandoffense................... 0.12131% sunstall...................... 0.11195% hailoffense................... 0.04371% sandstall..................... 0.04341% rainoffense................... 0.02275% hailstall..................... 0.02066% rainstall..................... 0.01353% batonpass..................... 0.00461% tailwind...................... 0.00387% voltturn...................... 0.00119% Stalliness (mean: -0.389) |# -2.0|#### |############# -1.0|######################### |############################## 0.0|################### |########### +1.0|###### |### +2.0|## |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.87%