weatherless...................90.00165% offense.......................54.25967% hyperoffense..................20.80059% balance.......................20.33814% sun........................... 7.14787% monotype...................... 3.18345% semistall..................... 2.87328% sand.......................... 2.18495% stall......................... 1.72831% sunoffense.................... 1.20349% monosteel..................... 0.75095% monoflying.................... 0.68875% hail.......................... 0.63808% mononormal.................... 0.44442% monopsychic................... 0.36896% monoelectric.................. 0.24037% monowater..................... 0.22983% monoghost..................... 0.22581% monofairy..................... 0.15140% monofighting.................. 0.14224% rain.......................... 0.13513% dragmag....................... 0.13253% monofire...................... 0.12432% monobug....................... 0.11750% monodragon.................... 0.11244% multiweather.................. 0.10768% sandoffense................... 0.09998% monorock...................... 0.09236% hailoffense................... 0.09220% monograss..................... 0.06405% monodark...................... 0.04951% monoground.................... 0.04384% sunstall...................... 0.03904% monoice....................... 0.03725% monopoison.................... 0.03677% hailstall..................... 0.03647% sandstall..................... 0.01416% rainoffense................... 0.00819% rainstall..................... 0.00163% batonpass..................... 0.00018% voltturn...................... 0.00007% tailwind...................... 0.00003% Stalliness (mean: -0.422) | -2.0|## |######### -1.0|#################### |############################## 0.0|################## |######### +1.0|#### |# +2.0|# | +3.0| | more negative = more offensive, more positive = more stall one # = 1.06%