weatherless...................72.07914% offense.......................40.71377% balance.......................33.10258% sun...........................16.15748% hyperoffense..................15.98063% rain.......................... 9.77908% voltturn...................... 7.88170% semistall..................... 5.27685% stall......................... 4.92617% monotype...................... 4.82900% sunoffense.................... 2.75751% sand.......................... 1.96570% hail.......................... 1.38816% multiweather.................. 1.34797% rainstall..................... 1.09492% monoghost..................... 1.04325% trickroom..................... 0.80889% monopsychic................... 0.59724% rainoffense................... 0.57359% monowater..................... 0.54822% hailoffense................... 0.54394% choice........................ 0.45022% monoelectric.................. 0.37070% monoflying.................... 0.32163% dragmag....................... 0.30693% monoground.................... 0.27099% monoice....................... 0.25946% monopoison.................... 0.25015% monograss..................... 0.22466% monosteel..................... 0.20793% mononormal.................... 0.17688% sandoffense................... 0.17105% sunstall...................... 0.15866% monofire...................... 0.13777% monobug....................... 0.12826% monodragon.................... 0.12508% monodark...................... 0.11751% monofighting.................. 0.09235% tricksun...................... 0.08922% sandstall..................... 0.07809% monorock...................... 0.05856% monofairy..................... 0.04263% trickhail..................... 0.03391% trapper....................... 0.02658% fear.......................... 0.02219% hailstall..................... 0.02181% trickrain..................... 0.01175% Stalliness (mean: -0.074) | -2.0|## |######### -1.0|######################## |############################## 0.0|########################### |####################### +1.0|############## |#### +2.0|## |## +3.0|# | more negative = more offensive, more positive = more stall one # = 0.72%