weatherless...................78.35729% offense.......................39.15167% balance.......................30.81772% hyperoffense..................16.11181% sun...........................14.63219% voltturn......................11.13106% stall......................... 8.16638% rain.......................... 6.03253% semistall..................... 5.75242% sunoffense.................... 2.55906% trickroom..................... 2.55343% choice........................ 1.17223% rainstall..................... 1.14739% sand.......................... 0.86808% hail.......................... 0.41506% multiweather.................. 0.30514% sandstall..................... 0.23220% monotype...................... 0.21447% hailoffense................... 0.20823% sunstall...................... 0.17577% monowater..................... 0.11205% dragmag....................... 0.08718% rainoffense................... 0.04123% monopsychic................... 0.03732% monoground.................... 0.01960% trapper....................... 0.01593% monodragon.................... 0.01334% sandoffense................... 0.01233% monoelectric.................. 0.01161% monoflying.................... 0.00528% monograss..................... 0.00525% hailstall..................... 0.00292% monosteel..................... 0.00272% monofighting.................. 0.00261% monopoison.................... 0.00217% monoghost..................... 0.00121% mononormal.................... 0.00084% trickhail..................... 0.00053% monobug....................... 0.00037% monofairy..................... 0.00015% fear.......................... 0.00010% tricksun...................... 0.00003% monodark...................... 0.00002% monoice....................... 0.00001% monorock...................... 0.00000% trickrain..................... 0.00000% monofire...................... 0.00000% Stalliness (mean: 0.014) | -2.0|# |######### -1.0|############# |############################## 0.0|################ |################# +1.0|############ |### +2.0|## |### +3.0|### | more negative = more offensive, more positive = more stall one # = 0.92%