weatherless...................71.73008% offense.......................50.57296% balance.......................23.25420% hyperoffense..................19.71109% sun...........................16.59202% rain..........................11.13293% monotype...................... 9.10027% multiweather.................. 6.08601% batonpass..................... 5.01551% sand.......................... 4.40708% semistall..................... 3.75250% stall......................... 2.70925% hail.......................... 2.37742% mononormal.................... 2.09227% sunoffense.................... 1.95969% monoflying.................... 1.04368% voltturn...................... 1.03802% monowater..................... 0.93054% rainoffense................... 0.88492% monobug....................... 0.79657% monopsychic................... 0.77392% choice........................ 0.76056% monodragon.................... 0.61687% monoghost..................... 0.54807% monofairy..................... 0.53792% monosteel..................... 0.49444% monorock...................... 0.47798% monofighting.................. 0.45459% monoground.................... 0.44967% dragmag....................... 0.42029% monoelectric.................. 0.41634% monograss..................... 0.41185% monodark...................... 0.39711% sandoffense................... 0.37724% monoice....................... 0.37489% monofire...................... 0.34807% monopoison.................... 0.29006% trapper....................... 0.28504% hailoffense................... 0.24946% sunstall...................... 0.24732% trickroom..................... 0.23621% sandstall..................... 0.15993% tailwind...................... 0.07810% rainstall..................... 0.07746% swagplay...................... 0.04305% trickrain..................... 0.02810% hailstall..................... 0.01549% tricksun...................... 0.01538% gravity....................... 0.01026% tricksand..................... 0.00897% allweather.................... 0.00887% trickhail..................... 0.00780% fear.......................... 0.00182% sandfear...................... 0.00096% trickfear..................... 0.00011% Stalliness (mean: -0.325) |# -2.0|## |######### -1.0|###################### |############################## 0.0|####################### |############ +1.0|##### |## +2.0|# |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.91%