weatherless...................66.24892% offense.......................48.68548% balance.......................22.51701% hyperoffense..................21.65077% sun...........................21.58408% rain..........................14.09882% multiweather.................. 8.00605% monotype...................... 7.02003% batonpass..................... 5.35121% sand.......................... 4.23887% semistall..................... 4.15493% stall......................... 2.99181% sunoffense.................... 2.75256% hail.......................... 1.98270% mononormal.................... 1.48304% rainoffense................... 1.21396% voltturn...................... 1.04915% monoflying.................... 0.90481% monowater..................... 0.82510% choice........................ 0.76972% monopsychic................... 0.57895% monobug....................... 0.55475% monodragon.................... 0.53645% monoghost..................... 0.46685% monofairy..................... 0.44593% monoground.................... 0.43345% monosteel..................... 0.41902% sandoffense................... 0.39523% monoice....................... 0.37690% dragmag....................... 0.37382% sunstall...................... 0.36009% monofighting.................. 0.34775% monodark...................... 0.34554% trickroom..................... 0.28800% monorock...................... 0.27931% hailoffense................... 0.26462% monograss..................... 0.25383% monoelectric.................. 0.23624% trapper....................... 0.23031% monofire...................... 0.22845% sandstall..................... 0.20437% monopoison.................... 0.19529% rainstall..................... 0.09591% tailwind...................... 0.07839% trickrain..................... 0.05284% swagplay...................... 0.04795% tricksun...................... 0.02677% gravity....................... 0.01400% hailstall..................... 0.01340% tricksand..................... 0.01013% allweather.................... 0.00729% trickhail..................... 0.00477% fear.......................... 0.00102% trickfear..................... 0.00006% sandfear...................... 0.00005% Stalliness (mean: -0.337) |# -2.0|## |########## -1.0|######################## |############################## 0.0|###################### |############# +1.0|###### |### +2.0|# |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.87%