weatherless...................52.30841% offense.......................45.84472% sun...........................35.47857% hyperoffense..................24.71542% balance.......................20.67414% rain..........................20.66371% multiweather..................12.15002% batonpass..................... 6.22747% sunoffense.................... 5.08725% semistall..................... 5.08369% monotype...................... 4.36547% stall......................... 3.68203% sand.......................... 2.87943% rainoffense................... 1.94618% hail.......................... 0.91047% mononormal.................... 0.87684% voltturn...................... 0.75961% monoflying.................... 0.71643% sunstall...................... 0.70926% choice........................ 0.68892% monowater..................... 0.61282% monopsychic................... 0.44696% trickroom..................... 0.43410% dragmag....................... 0.42847% monodragon.................... 0.41492% monofairy..................... 0.40967% monoghost..................... 0.40479% sandstall..................... 0.38741% monoground.................... 0.30013% monoice....................... 0.26793% monofighting.................. 0.25546% sandoffense................... 0.25534% monosteel..................... 0.24630% monodark...................... 0.22462% monobug....................... 0.20322% trapper....................... 0.20012% trickrain..................... 0.18289% hailoffense................... 0.17490% rainstall..................... 0.16830% monograss..................... 0.11339% monofire...................... 0.10815% tricksun...................... 0.08797% monorock...................... 0.08355% monoelectric.................. 0.06769% monopoison.................... 0.05730% tailwind...................... 0.05030% gravity....................... 0.04141% swagplay...................... 0.03630% hailstall..................... 0.00544% allweather.................... 0.00512% tricksand..................... 0.00470% trickhail..................... 0.00081% fear.......................... 0.00066% trickfear..................... 0.00000% sandfear...................... 0.00000% Stalliness (mean: -0.353) |## -2.0|## |############# -1.0|############################# |############################## 0.0|###################### |############## +1.0|####### |### +2.0|## |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.79%