weatherless...................77.97627% offense.......................43.17489% balance.......................35.05762% monotype......................12.72858% hyperoffense..................12.54697% hail.......................... 8.08649% sand.......................... 7.23896% semistall..................... 6.88826% rain.......................... 4.03359% sun........................... 3.91878% monowater..................... 2.51597% stall......................... 2.33227% voltturn...................... 2.30461% monoflying.................... 2.06663% hailoffense................... 1.31304% monosteel..................... 1.23894% multiweather.................. 1.22745% monoground.................... 1.02288% monoelectric.................. 0.62208% monoghost..................... 0.59911% monofighting.................. 0.54171% monopoison.................... 0.52971% dragmag....................... 0.51405% monodark...................... 0.49370% monobug....................... 0.49317% choice........................ 0.48482% monograss..................... 0.46290% monofairy..................... 0.42898% monopsychic................... 0.40811% monorock...................... 0.40445% monoice....................... 0.39245% monofire...................... 0.36010% sandoffense................... 0.23589% sandstall..................... 0.20040% sunoffense.................... 0.16178% rainoffense................... 0.15291% rainstall..................... 0.14717% sunstall...................... 0.13569% monodragon.................... 0.13517% trickroom..................... 0.08454% hailstall..................... 0.04123% mononormal.................... 0.01253% tricksand..................... 0.00470% trapper....................... 0.00261% trickhail..................... 0.00209% allweather.................... 0.00052% Stalliness (mean: -0.084) -2.0|# |### -1.5|####### |############ -1.0|################## |######################## -0.5|############################ |############################## 0.0|############################## |########################## +0.5|###################### |################# +1.0|############ |######## +1.5|##### |### +2.0|# |# more negative = more offensive, more positive = more stall one # = 0.41%