weatherless...................77.92930% offense.......................43.28600% balance.......................34.94765% monotype......................12.70559% hyperoffense..................12.56953% hail.......................... 8.12313% sand.......................... 7.24362% semistall..................... 6.87726% rain.......................... 4.00896% sun........................... 3.94687% monowater..................... 2.51860% voltturn...................... 2.32187% stall......................... 2.31955% monoflying.................... 2.06544% hailoffense................... 1.32193% multiweather.................. 1.22449% monosteel..................... 1.22169% monoground.................... 1.00383% monoelectric.................. 0.64050% monoghost..................... 0.59478% monofighting.................. 0.53808% monopoison.................... 0.52340% dragmag....................... 0.50680% monodark...................... 0.49668% monobug....................... 0.48543% choice........................ 0.48428% monograss..................... 0.46742% monofairy..................... 0.41679% monopsychic................... 0.41292% monorock...................... 0.40676% monoice....................... 0.39575% monofire...................... 0.36923% sandoffense................... 0.23338% sandstall..................... 0.20322% sunoffense.................... 0.16389% rainoffense................... 0.14816% rainstall..................... 0.14305% sunstall...................... 0.13942% monodragon.................... 0.13696% trickroom..................... 0.08767% hailstall..................... 0.03915% mononormal.................... 0.01132% tricksand..................... 0.00466% trapper....................... 0.00236% trickhail..................... 0.00117% allweather.................... 0.00000% Stalliness (mean: -0.086) -2.0|# |### -1.5|####### |############ -1.0|################## |######################## -0.5|############################ |############################## 0.0|############################## |########################## +0.5|###################### |################# +1.0|############ |######## +1.5|##### |### +2.0|# |# more negative = more offensive, more positive = more stall one # = 0.40%