weatherless...................77.83242% offense.......................43.54255% balance.......................34.88761% hyperoffense..................12.49433% monotype......................12.47822% hail.......................... 8.14467% sand.......................... 7.31747% semistall..................... 6.84344% sun........................... 4.04126% rain.......................... 3.88841% monowater..................... 2.49795% voltturn...................... 2.31630% stall......................... 2.23208% monoflying.................... 1.99350% hailoffense................... 1.29676% monosteel..................... 1.23384% multiweather.................. 1.19731% monoground.................... 0.94746% monoelectric.................. 0.64159% monoghost..................... 0.61236% monopoison.................... 0.52734% monofighting.................. 0.52393% dragmag....................... 0.50575% monobug....................... 0.49769% monodark...................... 0.49532% monograss..................... 0.43782% choice........................ 0.43716% monopsychic................... 0.39881% monorock...................... 0.39522% monofairy..................... 0.39100% monoice....................... 0.36555% monofire...................... 0.35992% sandoffense................... 0.23651% sandstall..................... 0.20992% sunoffense.................... 0.16256% monodragon.................... 0.14595% sunstall...................... 0.13699% rainstall..................... 0.12987% rainoffense................... 0.12458% trickroom..................... 0.08578% hailstall..................... 0.03585% mononormal.................... 0.01295% tricksand..................... 0.00226% trapper....................... 0.00153% trickhail..................... 0.00006% allweather.................... 0.00000% Stalliness (mean: -0.089) -2.0|# |### -1.5|####### |############ -1.0|################## |######################## -0.5|############################# |############################## 0.0|############################## |########################## +0.5|###################### |################# +1.0|############ |######## +1.5|##### |## +2.0|# |# more negative = more offensive, more positive = more stall one # = 0.40%