weatherless...................77.82185% offense.......................43.06029% balance.......................35.34208% monotype......................12.75249% hyperoffense..................12.60924% hail.......................... 8.29917% sand.......................... 7.11417% semistall..................... 6.89446% sun........................... 4.14101% rain.......................... 3.74141% monowater..................... 2.64167% voltturn...................... 2.45452% monoflying.................... 2.14064% stall......................... 2.09394% monosteel..................... 1.24901% hailoffense................... 1.17157% multiweather.................. 1.08908% monoground.................... 0.99750% monoelectric.................. 0.80303% monofighting.................. 0.66389% monoghost..................... 0.50928% monobug....................... 0.49439% monoice....................... 0.47794% dragmag....................... 0.47300% monodark...................... 0.45921% monofairy..................... 0.42399% choice........................ 0.38224% monopoison.................... 0.38019% monograss..................... 0.37907% monopsychic................... 0.37843% monorock...................... 0.31342% monofire...................... 0.23386% sandoffense................... 0.20325% monodragon.................... 0.18649% sunoffense.................... 0.17540% rainstall..................... 0.15152% sandstall..................... 0.13214% rainoffense................... 0.12851% trickroom..................... 0.06904% sunstall...................... 0.06272% hailstall..................... 0.02557% mononormal.................... 0.02046% trapper....................... 0.00046% tricksand..................... 0.00002% trickhail..................... 0.00001% allweather.................... 0.00000% Stalliness (mean: -0.093) -2.0|# |### -1.5|###### |########### -1.0|################### |######################## -0.5|############################# |############################# 0.0|############################## |########################### +0.5|####################### |################ +1.0|########### |######## +1.5|##### |## +2.0|# |# more negative = more offensive, more positive = more stall one # = 0.40%