weatherless...................77.88963% offense.......................63.12023% balance.......................28.00653% sun...........................16.53665% semistall..................... 4.80735% hyperoffense.................. 4.06588% monotype...................... 3.69254% rain.......................... 2.20549% sand.......................... 1.75481% hail.......................... 1.61342% monodark...................... 1.51364% trickroom..................... 1.30733% monodragon.................... 1.16547% monoice....................... 1.01342% batonpass..................... 0.98868% rainoffense................... 0.59999% Stalliness (mean: -0.184) -1.6| | -1.2|## |####### -0.8|########### |######## -0.4|###################### |## 0.0|############################## |##### +0.4|##### |## +0.8|#### | more negative = more offensive, more positive = more stall one # = 0.96%